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Scripts To Convert Models
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<h1>NEW WEBSITE COMING SOON! STAY TUNE FOR UPDATES!</h1> <h1>Extract 3d models from your favorite PlayStation 2 Games</h1> The purpose of this wiki is to gather further knowledge of how 3d objects are stored in PlayStation 2 games. While there is no single 3d format used on all PlayStation 2 games, some games might share similar formats if they were both developed using the same software or by the same programmers.<br /> <br /> <br /> I accept ALL requests, and I always go back to earlier unfinished ones once I learn something new. Email me at albinoleopard@yahoo.com if you want something or have a special request, or leave a message on this site, or send a pm to "3dformat". I am currently learning the scripting language called "QuickBMS" which will allow me to write tools that can extract and convert models from games automatically, for example from "ICO" or "Timesplitters 2" and numerous others.<br /> <br /> <br /> <br /> See The <a class="wiki_link" href="/List%20of%20Games">List of Games</a> for a list of the PS2 games on this wiki.<br /> See <a class="wiki_link" href="/Scripts%20To%20Convert%20Models">Scripts To Convert Models</a> for scripts that will extract and convert models from various games.<br /> See <a class="wiki_link" href="/How%20To%20Extract%20Models">How To Extract Models</a> to learn how to create scripts yourself and the general theory.<br /> See <a class="wiki_link" href="/Non%20PS2%20Games">Non PS2 Games</a> for scripts for non PS2 games.<br /> <br /> <h2> </h2> <br /> <br /> <br /> <br /> <br /> <h1><a class="wiki_link" href="/Tales%20of%20the%20Abyss">Tales of the Abyss</a></h1> <h1>I made scripts that will extract the .NPC meshes with UVs and textures from Tales of the Abyss:</h1> <div style="text-align: center"><img src="/file/view/beast0UV.jpg/371927282/560x350/beast0UV.jpg" alt="" title="" style="height: 350px; width: 560px;" /></div><br /> <br /> <br /> <h1><a class="wiki_link" href="/Timesplitters%202">Timesplitters 2</a></h1> <h1>I have created some scripts that will extract and convert models of characters and levels from Timesplitters 2:</h1> <div style="text-align: center"><img src="/file/view/ts2chrperson.jpg/363596204/512x320/ts2chrperson.jpg" alt="" title="" style="height: 320px; width: 512px;" /></div><h1><a class="wiki_link" href="http://ps23dformat.wikispaces.com/Ico">Ico</a></h1> <h1>I have created some automatic scripts that will convert models (both characters and buildings), from the game ICO into .3ds files. Download the scripts and read the instructions.</h1> <br /> <div style="text-align: center"><img src="/file/view/icobuilding.jpg/359753575/512x320/icobuilding.jpg" alt="" title="" style="height: 320px; width: 512px;" /></div><br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <h1><a class="wiki_link" href="/Legend%20of%20Spyro%20Series">Spyro The Eternal Night</a></h1> You can use this automated tool to automatically extract and convert models from The Legend of Spyro the Eternal Night.<br /> See the main page above for instructions on how to use it and for additional scripts that convert the textures.<br /> <img src="http://www.wikispaces.com/site/embedthumbnail/file/LOSenRKVModelConverter.zip?h=52&w=320" class="WikiFile" id="wikitext@@file@@LOSenRKVModelConverter.zip" title="File: LOSenRKVModelConverter.zip" width="320" height="52" /><br /> <span style="display: block; text-align: left;"><img src="http://www.wikispaces.com/site/embedthumbnail/file/spyrotexturedjune.blend?h=52&w=320" class="WikiFile" id="wikitext@@file@@spyrotexturedjune.blend" title="File: spyrotexturedjune.blend" width="320" height="52" /></span><br /> <div style="text-align: center"><img src="/file/view/spyrojune.jpg/346534194/512x320/spyrojune.jpg" alt="" title="" style="height: 320px; width: 512px;" /></div><span style="display: block; text-align: left;"><br /> </span><br /> <br /> <br /> <br /> <br /> <h1><a class="wiki_link" href="/God%20of%20War%20II">God of War II:</a></h1> <span style="display: block; text-align: center;"><a href="/God%20of%20War%20II"><img src="/file/view/godofwar2model.jpg/160418263/518x334/godofwar2model.jpg" alt="" title="" style="height: 334px; width: 518px;" /></a><br /> </span><br /> <br /> <br /> <br /> <br /> <br /> <h1>Cabela's Hunting Games:</h1> <span class="WikiPageMenuTitle WikiElement"> See the pages below for scripts to convert the models with UVs and also to convert the textures</span><br /> <h1><span style="text-align: left;"><a class="wiki_link" href="/Cabela%27s%20Big%20Game%20Hunter%202008">Cabela's Big Game Hunter 2008</a> <a class="wiki_link" href="http://ps23dformat.wikispaces.com/Cabela%27s%20Big%20Game%20Hunter%202005">Cabela's Big Game Hunter 2005 </a> </span></h1> <br /> <img src="/file/view/lionuvbgh2008.jpg/372372580/380x245/lionuvbgh2008.jpg" alt="" title="" style="height: 245px; width: 380px;" align="left" /><img src="/file/view/mgoatbgh2005uv.jpg/372374320/380x245/mgoatbgh2005uv.jpg" alt="" title="" style="height: 245px; width: 380px;" /><br /> <h1><a class="wiki_link" href="/Cabela%27s%20Deer%20Hunt%202004%20Season">Cabela's Deer Hunt 2004 Season</a> <a class="wiki_link" href="/Cabela%27s%20Dangerous%20Hunts">Cabela's Dangerous Hunts</a></h1> <img src="/file/view/deersika.jpg/378068850/388x237/deersika.jpg" alt="" title="" style="height: 237px; width: 388px;" align="left" /><img src="/file/view/dhmountainlion.jpg/378060898/380x237/dhmountainlion.jpg" alt="" title="" style="height: 237px; width: 380px;" /><br /> <h1><a class="wiki_link" href="/Cabela%27s%20Big%20Game%20Hunter%202002">Cabela's Big Game Hunter 2002</a> <a class="wiki_link" href="/Cabela%27s%20Trophy%20Bucks">Cabela's Trophy Bucks</a></h1> <img src="/file/view/bgh2002dallsheep.jpg/378010538/384x240/bgh2002dallsheep.jpg" alt="" title="" style="height: 240px; width: 384px;" /><img src="/file/view/trophymuledeer.jpg/378013322/384x240/trophymuledeer.jpg" alt="" title="" style="height: 240px; width: 384px;" /><br /> <br /> <br /> <h1><a class="wiki_link" href="/Kya%20Dark%20Lineage">Kya Dark Lineage:</a></h1> <span style="display: block; text-align: center;"><a href="/Kya%20Dark%20Lineage"><img src="/file/view/darklineage.jpg/112500073/517x329/darklineage.jpg" alt="" title="" style="height: 329px; width: 517px;" /></a><br /> </span><br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <h1><em><strong>Before you can Begin to extract the meshes you will need to download:</strong></em></h1> <h1><em><strong><a class="wiki_link_ext" href="http://aluigi.altervista.org/quickbms.htm" rel="nofollow">QuickBMS </a></strong></em><em><strong>which is a free program that can extract and convert files using a simple scripting language</strong></em></h1> <h1><em><strong><a class="wiki_link_ext" href="http://cheatengine.org/" rel="nofollow" target="_blank">Cheat Engine</a> which is a free game hacking tool but it can also open files as a basic hex editor</strong></em></h1> <h1><em><strong><a class="wiki_link_ext" href="http://www.blender.org/" rel="nofollow" target="_blank">Blender</a> which is a free 3d modeling program</strong></em></h1> <h1><em><strong><a class="wiki_link_ext" href="http://office.microsoft.com/" rel="nofollow" target="_blank">Microsoft Word</a> A word processor that when used in conjunction with Cheat Engine and Microsoft Excel allows for even more analysis and presentation of data especially 16 byte signed data and other exotic data types.</strong></em></h1> <h1> </h1> <h1><em><strong>[DE- German]:</strong></em></h1> <span style="background-color: #ffffff; display: block; font-family: arial,sans-serif;"><em><strong><span style="color: #333333; font-size: 16px;" class="hps">Bevor Sie damit beginnen, die Maschen benötigen Sie zum Download wird zu extrahieren:</span></strong></em></span><br /> <span style="background-color: #ffffff; color: #888888; display: block; font-family: arial,sans-serif;"><em><strong><a class="wiki_link_ext" href="http://cheatengine.org/" rel="nofollow" target="_blank">Cheat Engine</a> <span style="color: #333333; font-size: 16px;">, die </span><span style="color: #333333; font-size: 16px;" class="hps">ein freies Spiel Hacking-Tool ist aber es kann auch Dateien öffnen, die</span> <span style="color: #333333; font-size: 16px;" class="hps atn">als Basis-</span><span style="color: #333333; font-size: 16px;">Hex-Editor</span></strong></em></span><br /> <span style="background-color: #ffffff; display: block; font-family: arial,sans-serif;"><em><strong><a class="wiki_link_ext" href="http://www.blender.org/" rel="nofollow" target="_blank">Blender</a> <span style="color: #333333; font-size: 16px;">, die </span><span style="color: #333333; font-size: 16px;" class="hps">eine kostenlose 3D-Modelling</span><span style="color: #333333; font-size: 16px;">-Programm ist</span></strong></em></span><br /> <span style="background-color: #ffffff; display: block; font-family: arial,sans-serif;"><em><strong><a class="wiki_link_ext" href="http://office.microsoft.com/" rel="nofollow" target="_blank">Microsoft Word</a> <span style="color: #333333; font-size: 16px;" class="hps">eine Textverarbeitung, die in Verbindung mit Cheat Engine und Microsoft Excelermöglicht den Einsatz von noch mehr Analyse und Präsentation von Daten vor allem</span> <span style="color: #333333; font-size: 16px;" class="hps atn">16-Byte-</span><span style="color: #333333; font-size: 16px;">signierten Daten </span><span style="color: #333333; font-size: 16px;" class="hps">und andere exotische Datentypen.</span></strong></em></span><span style="background-color: #ffffff; display: block; font-family: arial,sans-serif;"><br /> </span><span style="background-color: #ffffff; display: block; font-family: arial,sans-serif;"><br /> <h1><strong><em>[ES- Español]</em></strong></h1> <h1><strong><em>Antes de comenzar a extraer las mallas tienes que descargar:</em></strong></h1> <br /> <h1><em><a class="wiki_link_ext" href="http://aluigi.altervista.org/quickbms.htm" rel="nofollow" target="_blank">QuickBMS</a> <strong>es un software gratuito que puede extraer y convertir archivos utilizando un lenguaje de programación sencillo.</strong></em></h1> <br /> <h1><em><strong><a class="wiki_link_ext" href="http://cheatengine.org/" rel="nofollow">Cheat Engine</a></strong> <strong>es una herramienta gratuita de hacking para juegos, ademas con este software puedes abrir archivos y trabajar con su editor hexadecimal.</strong></em></h1> <br /> <h1><em><a class="wiki_link_ext" href="http://www.blender.org/" rel="nofollow" target="_blank">Blender</a> es un software gratuito de modelado 3d.</em></h1> <br /> <h1><em><a class="wiki_link_ext" href="http://office.microsoft.com/" rel="nofollow" target="_blank">Microsoft Word</a> Es un procesador de textos que al utilizarse junto a Cheat Engine y Microsoft Excel permite un mejor análisis y presentación de datos de 16 bytes firmados ademas de otros tipos de datos .</em></h1> </span>
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