log MEMORY_FILE1 0 0 ; log MEMORY_FILE2 0 0 ; log MEMORY_FILE3 0 0 ; log MEMORY_FILE5 0 0 ; log MEMORY_FILE6 0 0 ; log MEMORY_FILE7 0 0 ; log MEMORY_FILE8 0 0 ; Math Qprime = 0 ; Math gt = 0 ; Math gtt = 0 ; Math ggt = 0 ; Math ggts = 0 ; Math goat = 0 ; Math sheep = 0 ; Math foxvertex = 0 ; Math bearcount = 0 ; GoTo 0x64 0 ; Get meshnumber Short 0 ; GoTo 0x68 0 ; Get jump Long 0 ; GoTo 0x68 0 ; GoTo jump 0 SEEK_CUR ; SavePos list 0 ; For vwolf = 1 To meshnumber ; GoTo list 0 ; GoTo 8 0 SEEK_CUR ; Get moffset Long 0 ; Put moffset Long MEMORY_FILE1 ; GoTo list 0 ; GoTo 20 0 SEEK_CUR ; SavePos list 0 ; Next vwolf ; Get mqa ASIZE MEMORY_FILE1 ; Math mqa /= 4 ; For jjj = 1 To mqa ; GoTo ggt MEMORY_FILE1 ; Get tomesh long MEMORY_FILE1 ; SavePos ggt MEMORY_FILE1 ; GoTo tomesh 0 ; Get wolftest Short 0 ; If wolftest = 1537 ; Put tomesh Long MEMORY_FILE6 ; EndIF ; Next jjj ; Get mjqa ASIZE MEMORY_FILE1 ; Math mjqa /= 4 ; For kj = 1 To mjqa ; GoTo ggts MEMORY_FILE1 ; Get tomesh long MEMORY_FILE1 ; SavePos ggts MEMORY_FILE1 ; GoTo tomesh 0 ; Get wolftest Short 0 ; If wolftest = 11539 ; Put tomesh Long MEMORY_FILE7 ; EndIF ; Next kj ; Get mqmq ASIZE MEMORY_FILE7 ; Math mqmq /= 4 ; For kjj = 1 To mqmq ; GoTo goat MEMORY_FILE7 ; Get tomesh long MEMORY_FILE7 ; SavePos goat MEMORY_FILE7 ; GoTo tomesh 0 ; GoTo 0x54 0 SEEK_CUR ; SavePos goatsheep 0 ; Get sheepnumber Short 0 ; GoTo goatsheep 0 ; GoTo 0x8 0 SEEK_CUR ; SavePos goatj 0 ; For sheepsheep = 1 To sheepnumber ; GoTo goatj 0 ; Get sheepmesh long 0 ; SavePos goatj 0 ; Math sheepmesh += goatj ; Math sheepmesh -= 4 ; Put sheepmesh Long MEMORY_FILE6 ; Next sheepsheep ; Next kjj ; Get qm ASIZE MEMORY_FILE6 ; Math qm /= 4 ; For ddd = 1 To qm ; Math gt = 0 ; GoTo gtt MEMORY_FILE6 ; Get totomesh long MEMORY_FILE6 ; SavePos gtt MEMORY_FILE6 ; GoTo totomesh 0 ; GoTo 0x68 0 SEEK_CUR ; Get sections Short 0 ; Math bearcount += foxvertex ; Get foxvertex Short 0 ; GoTo totomesh 0 ; GoTo 0x80 0 SEEK_CUR ; SavePos goldtigon 0 ; For can = 1 To sections ; GoTo goldtigon 0 ; Get facefaceindex Short 0 ; Math facefaceindex += 2 ; GoTo goldtigon 0 ; GoTo 0x10 0 SEEK_CUR ; SavePos goldliger 0 ; log MEMORY_FILE5 0 0 ; log MEMORY_FILE8 0 0 ; For cancan = 1 To facefaceindex ; GoTo goldliger 0 ; GoTo 0x8 0 SEEK_CUR ; Get firsttiger Byte 0 ; Get secondtiger Byte 0 ; GoTo goldliger 0 ; GoTo 0x10 0 SEEK_CUR ; SavePos goldliger 0 ; GoTo secondtiger 0 ; Padding 16 0 ; SavePos secondtigertest 0 ; If secondtiger = secondtigertest ; Math firsttiger += bearcount ; Put firsttiger Short MEMORY_FILE5 ; Put secondtiger Short MEMORY_FILE8 ; ELSE ; Math bright = secondtigertest ; Math bright -= secondtiger ; Math burning = 16 ; Math burning -= bright ; Math secondtigertest -= 16 ; Math burning *= 256 ; Math firsttiger += burning ; Math firsttiger += bearcount ; Put firsttiger Short MEMORY_FILE5 ; Put secondtigertest Short MEMORY_FILE8 ; EndIF ; Next cancan ; Get milk ASIZE MEMORY_FILE5 ; Math bac = milk ; Math bac /= 2 ; Math bac -= 3 ; For nacnac = 0 To bac ; Math np0 = nacnac ; Math np0 *= 2 ; Math np1 = nacnac ; Math np1 += 1 ; Math np1 *= 2 ; Math np2 = nacnac ; Math np2 += 2 ; Math np2 *= 2 ; GoTo np2 MEMORY_FILE8 ; Get weredragontest Byte MEMORY_FILE8 ; If weredragontest = 80 ; Math c = 1 ; Elif weredragontest = 208 Math c = 1 ; Else ; GoTo np0 MEMORY_FILE5 ; Get nn1 Short MEMORY_FILE5 ; Get nn2 Short MEMORY_FILE5 ; Get nn3 Short MEMORY_FILE5 ; Get hhhgold ASIZE MEMORY_FILE3 ; GoTo hhhgold MEMORY_FILE3 ; Put nn1 Short MEMORY_FILE3 ; Put nn3 Short MEMORY_FILE3 ; Put nn2 Short MEMORY_FILE3 ; Put 0 Short MEMORY_FILE3 ; Put nn2 Short MEMORY_FILE3 ; Put nn3 Short MEMORY_FILE3 ; Put nn1 Short MEMORY_FILE3 ; Put 0 Short MEMORY_FILE3 ; EndIF ; Next nacnac ; GoTo goldliger 0 ; SavePos goldtigon 0 ; Next can ; GoTo goldtigon 0 ; SavePos goldmetal 0 ; For cancancan = 1 To foxvertex ; GoTo goldmetal 0 ; Get Type1 Long 0 ; Get Type2 Long 0 ; Get Type3 Long 0 ; Get Type4 Long 0 ; SavePos goldmetal 0 ; GoTo Qprime MEMORY_FILE2 ; Put Type1 Long MEMORY_FILE2 ; Put Type2 Long MEMORY_FILE2 ; Put Type3 Long MEMORY_FILE2 ; SavePos Qprime MEMORY_FILE2 ; Next cancancan ; Next ddd ; Get Zw3 ASIZE MEMORY_FILE3 ; Math Zf3 = Zw3 ; Math Zf3 /= 8 ; Get Zw2 ASIZE MEMORY_FILE2 ; Math Zf2 = Zw2 ; Math Zf2 /= 12 ; Math FaceNumber = Zf3 ; Math VertexNumber = Zf2 ; Math Snake = VertexNumber ; Math Snake *= 12 ; Math Dragon = FaceNumber ; Math Dragon *= 8 ; Math Sum = Dragon ; Math Sum += Snake ; Math SumSum = Sum ; Math SumSum += 60 ; Math QQQ = 60 ; Math QQQ += Snake ; Math QQ = 52 ; Math qaz = 0 ; Math wsx = 0 ; log MEMORY_FILE4 0 SumSum ; For Vertex = 0 < Zw2 ; GoTo qaz MEMORY_FILE2 ; Get D byte MEMORY_FILE2 ; SavePos qaz MEMORY_FILE2 ; GoTo QQ MEMORY_FILE4 ; Put D Byte MEMORY_FILE4 ; SavePos QQ MEMORY_FILE4 ; Next Vertex ; For Face = 0 < Zw3 ; GoTo wsx MEMORY_FILE3 ; Get D byte MEMORY_FILE3 ; SavePos wsx MEMORY_FILE3 ; GoTo QQQ MEMORY_FILE4 ; Put D Byte MEMORY_FILE4 ; SavePos QQQ MEMORY_FILE4 ; Next Face ; GoTo 0 MEMORY_FILE4 ; set M Byte 0x4D ; Put M Byte MEMORY_FILE4 ; set M Byte 0x4D ; Put M Byte MEMORY_FILE4 ; Math M = Sum ; Math M += 60 ; Put M Long MEMORY_FILE4 ; set M Byte 0x02 ; Put M Byte MEMORY_FILE4 ; set M Byte 0x00 ; Put M Byte MEMORY_FILE4 ; set M Byte 0x0A ; Put M Byte MEMORY_FILE4 ; set M Byte 0x00 ; Put M Byte MEMORY_FILE4 ; set M Byte 0x00 ; Put M Byte MEMORY_FILE4 ; set M Byte 0x00 ; Put M Byte MEMORY_FILE4 ; set M Byte 0x03 ; Put M Byte MEMORY_FILE4 ; set M Byte 0x00 ; Put M Byte MEMORY_FILE4 ; set M Byte 0x00 ; Put M Byte MEMORY_FILE4 ; set M Byte 0x00 ; Put M Byte MEMORY_FILE4 ; set M Byte 0x3D ; Put M Byte MEMORY_FILE4 ; set M Byte 0x3D ; Put M Byte MEMORY_FILE4 ; Math M = Sum Math M += 44 ; Put M Long MEMORY_FILE4 ; set M Byte 0x00 ; Put M Byte MEMORY_FILE4 ; set M Byte 0x40 ; Put M Byte MEMORY_FILE4 ; Math M = Sum Math M += 38 ; Put M Long MEMORY_FILE4 ; set M Byte 0x64 ; Put M Byte MEMORY_FILE4 ; set M Byte 0x72 ; Put M Byte MEMORY_FILE4 ; set M Byte 0x61 ; Put M Byte MEMORY_FILE4 ; set M Byte 0x67 ; Put M Byte MEMORY_FILE4 ; set M Byte 0x6F ; Put M Byte MEMORY_FILE4 ; set M Byte 0x6E ; Put M Byte MEMORY_FILE4 ; set M Byte 0x6A ; Put M Byte MEMORY_FILE4 ; set M Byte 0x61 ; Put M Byte MEMORY_FILE4 ; set M Byte 0x6E ; Put M Byte MEMORY_FILE4 ; set M Byte 0x00 ; Put M Byte MEMORY_FILE4 ; set M Byte 0x00 ; Put M Byte MEMORY_FILE4 ; set M Byte 0x41 ; Put M Byte MEMORY_FILE4 ; Math M = Sum Math M += 22 ; Put M Long MEMORY_FILE4 ; Set M Byte 0x10 ; Put M Byte MEMORY_FILE4 ; set M Byte 0x41 ; Put M Byte MEMORY_FILE4 ; Math M = Snake ; Math M += 8 ; Put M Long MEMORY_FILE4 ; Math M = VertexNumber ; Put M Short MEMORY_FILE4 ; Math JumpJump = Snake ; Math JumpJump += 52 ; GoTo JumpJump MEMORY_FILE4 ; set M Byte 0x20 ; Put M Byte MEMORY_FILE4 ; set M Byte 0x41 ; Put M Byte MEMORY_FILE4 ; Math M = FaceNumber ; Math M *= 8 ; Math M += 8 ; Put M Long MEMORY_FILE4 ; Math M = FaceNumber ; Put M Short MEMORY_FILE4 ; Get SIZE4m ASIZE MEMORY_FILE4 ; Math cccount = ccount ; string cccount += .3ds ; Log cccount 0 SIZE4m MEMORY_FILE4 ;