The format for some BIN files is as follows:
The format for some meshes:
The format for submeshes:
4ByteInteger#NumofVertexes
4ByteFloatVertexes(X,Y,Z)+4ByteFloatWeight
4ByteFloatNormalMappings(X,Y,Z)+4ByteFloatWeight
4ByteFloatTextureUVMappings(U,V)+4ByteFloatWeight+00 00 00 00
4ByteFloatUnknownMapping(X,Y,Z)+4ByteUnknownInteger
The format for some BIN files is as follows:
The format for some meshes:
The format for submeshes:
4ByteInteger#NumofVertexes
4ByteFloatVertexes(X,Y,Z)+4ByteFloatWeight
4ByteFloatNormalMappings(X,Y,Z)+4ByteFloatWeight
4ByteFloatTextureUVMappings(U,V)+4ByteFloatWeight+00 00 00 00
4ByteFloatUnknownMapping(X,Y,Z)+4ByteUnknownInteger