Skip to main content
guest
Join
|
Help
|
Sign In
PS23DFormat
Home
guest
|
Join
|
Help
|
Sign In
Wiki Home
Recent Changes
Pages and Files
Members
Favorites
20
All Pages
20
home
Scripts To Convert Models
How To Extract Models
List of Games
Contact Me
3D Architecture
Ace Combat 4
Ace Combat 5
Area 51
Bloody Roar 4
Cabela's Big Game Hunter 2008
Cabela's Dangerous Hunts
Champions Return to Arms
Cold Winter
Crash of the Titans
Crash Tag Team Racing
Darkwatch
Dead to Rights
Digimon World Data Squad
Dragon Ball Z Budokai 2
see more
Add
Add "All Pages"
Done
The Nightmare of Druaga Fushigino Dungeon
Edit
0
2
…
4
Tags
dungeon
hack
rpg
slash
edit
Save
Cancel
Notify
RSS
Backlinks
Source
Print
Export (PDF)
This is a hack n' slash type game.
nmdragon.3ds
Details
Download
36 KB
All of the meshes are in the DATA.DAT file.
Objects are located in files that have the SKMD header.
Meshes are in turn located inside the SKMD at the MESHD header.
Meshes are stored in chunks that have the following structure:
50 4D 10.......
06 01 00 01 03 80 XX 68
{4BytefloatVertexesHIres(X,Y,Z)}
04 80 XX 69
{2ByteSignedVertexesLOWres(X,Y,Z)}
05 C0 XX 6E
{2ByteIntegerSection(X,Y,Z)}
06 80 XX 6D
{8ByteIntegerSection}
07 80 XX 69
{2ByteIntegerSection(X,Y,Z)}
08 C0 XX 6A
{1ByteIntegerSection(X,Y,Z)}
Javascript Required
You need to enable Javascript in your browser to edit pages.
help on how to format text
Turn off "Getting Started"
Home
...
Loading...
All of the meshes are in the DATA.DAT file.
Objects are located in files that have the SKMD header.
Meshes are in turn located inside the SKMD at the MESHD header.
Meshes are stored in chunks that have the following structure:
50 4D 10.......
06 01 00 01 03 80 XX 68
{4BytefloatVertexesHIres(X,Y,Z)}
04 80 XX 69
{2ByteSignedVertexesLOWres(X,Y,Z)}
05 C0 XX 6E
{2ByteIntegerSection(X,Y,Z)}
06 80 XX 6D
{8ByteIntegerSection}
07 80 XX 69
{2ByteIntegerSection(X,Y,Z)}
08 C0 XX 6A
{1ByteIntegerSection(X,Y,Z)}