Some models are in the JSP files which are similar in format to the .NPC files in Tales of the Abyss
Use the following script to convert the JSP files into .3ds files with UV Coords:
Some models are in the MODL files.
Type One MODL files use Triangle Face Indexes
Type Two MODL files use TriStrips
Use the following scripts to convert the MODEL files into .3ds files with UV Coords:
The game uses RenderWare for it graphics engine.
Use the following script to extract the .HOP files.
Some models are in the JSP files which are similar in format to the .NPC files in Tales of the Abyss
Use the following script to convert the JSP files into .3ds files with UV Coords:
Some models are in the MODL files.
Type One MODL files use Triangle Face Indexes
Type Two MODL files use TriStrips
Use the following scripts to convert the MODEL files into .3ds files with UV Coords:
Use this script on the CSN files: