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dragons
lizard
lizs
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This is a game in which players control a bipedal lizard.
ScalerBody.blend
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275 KB
scaledude.blend
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1 MB
This is part of the level terrain that shows rocks in the
shape of a creature.
All of the models are in the .PHR files.
Level Terrain Format:
{4ByteFloatVertexes(X,Y,Z) 00 1ByteCONN 2ByteFloatWeight 4ByteFloatTextureMappings(U,V) 4ByteFloatTextureWeight#1 4ByteFloatTextureWeight#2}
Character Model Format:
{4ByteFloatVertexes(X,Y,Z) 00 CONN 2ByteFloatWeight 4ByteFloatTextureMappings(U,V) 4ByteFloat TextureWeight#1 4ByteFloatTextureWeight#2 4ByteFloatNormalMappings(X,Y,Z) 00 00 00 00 1ByteBoneID#1 00 00 00 1ByteBoneID#2
00 00 00 00 4ByteFloatBoneWeight#1 4ByteFloatBoneWeight#2}
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This is part of the level terrain that shows rocks in the
shape of a creature.
All of the models are in the .PHR files.
Level Terrain Format:
{4ByteFloatVertexes(X,Y,Z) 00 1ByteCONN 2ByteFloatWeight 4ByteFloatTextureMappings(U,V) 4ByteFloatTextureWeight#1 4ByteFloatTextureWeight#2}
Character Model Format:
{4ByteFloatVertexes(X,Y,Z) 00 CONN 2ByteFloatWeight 4ByteFloatTextureMappings(U,V) 4ByteFloat TextureWeight#1 4ByteFloatTextureWeight#2 4ByteFloatNormalMappings(X,Y,Z) 00 00 00 00 1ByteBoneID#1 00 00 00 1ByteBoneID#2
00 00 00 00 4ByteFloatBoneWeight#1 4ByteFloatBoneWeight#2}