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Scripts To Convert Models
How To Extract Models
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3D Architecture
Ace Combat 4
Ace Combat 5
Area 51
Bloody Roar 4
Cabela's Big Game Hunter 2008
Cabela's Dangerous Hunts
Champions Return to Arms
Cold Winter
Crash of the Titans
Crash Tag Team Racing
Darkwatch
Dead to Rights
Digimon World Data Squad
Dragon Ball Z Budokai 2
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Most of the game's data is in files with the .HOG extension.
The .HOG files are compressed but decompressed data can be seen in PCSX2 Savestates EEMEMORY.BIN (unzip the savestate using the program 7Zip)
LTBIAto3dsBeta.bms
Details
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6 KB
Format of some of the meshes:
40 40 40 40 04 01 00 01 [NN] 80 XX 78
{4ByteFloatVertexes(X,Y,Z)}
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The .HOG files are compressed but decompressed data can be seen in PCSX2 Savestates EEMEMORY.BIN (unzip the savestate using the program 7Zip)
Format of some of the meshes:
40 40 40 40 04 01 00 01 [NN] 80 XX 78
{4ByteFloatVertexes(X,Y,Z)}