Then you can use the program called
"offzip":
aluigi.altervista.org/mytoolz.htm
and run the following commandline
prompt on it (Change the path to where offzip is located on your computer and change the path
to a file from the "Day/Eve/Night subfolder in "Car" folder):
G:\offzip\offzip.exe -a -z -15 G:\PS2Requests\granturismo3\cars\am0006 G:\ps2requests\granturismo3 -0
Then the file that outputs from offzip is the decompressed car file that includes the car model(s) and texture(s).
Format of the models:
Main section:
SubMeshFormat
00 C0 XX 68
4ByteFloatingPointVertexes(X,Y,Z)
UnknownBytes
80 C0 XX 68
4ByteFloatingPointNormalMappings(X,Y,Z)
UnknownBytes
The car models are in the .VOL file
which can be extracted into smaller files
using the program in the following zip file called "GT3Vol.exe":
Then you can use the program called
"offzip":
aluigi.altervista.org/mytoolz.htm
and run the following commandline
prompt on it (Change the path to where offzip is located on your computer and change the path
to a file from the "Day/Eve/Night subfolder in "Car" folder):
G:\offzip\offzip.exe -a -z -15 G:\PS2Requests\granturismo3\cars\am0006 G:\ps2requests\granturismo3 -0
Then the file that outputs from offzip is the decompressed car file that includes the car model(s) and texture(s).
Format of the models:
Main section:
SubMeshFormat
00 C0 XX 68
4ByteFloatingPointVertexes(X,Y,Z)
UnknownBytes
80 C0 XX 68
4ByteFloatingPointNormalMappings(X,Y,Z)
UnknownBytes