This is a soccer game (European football).

Some model files for this game are stored in compress .unzip files that can be opened up
by programs that can decompress .unzip files (Such as bigGUI) (The header must be changed)

outside .unzip files are more .unzip files along with .SSH files.

Subfiles:
.SSH Texture containers (Textures have the "Buy ERTS" Header
.ord (These are mesh files)
.o (Some of these are files contain mesh deformations used in animating .ORD meshes)
.orl (These contain data that is needed to render the models in 3d, such as shaders, and transformations)
Perro

.ORD file format:

Vertex Chunks format:

05 04 C0 XX 6D
{4ByteFloat+4ByteUnknown}
05 3C 80 XX 6D
{4ByteUnknown+4ByteUnknown}
00 00 00 20 40 40 40 40 74 C0 XX 78
{4ByteFloatVertexes(X,Y,Z)