Tekken+4

Tekken 4 is the second Tekken game released for the PS2.

Use the above script on the EEMEMORY.BIN file inside your Tekken 4 PCSX2 savestates. (Unzip the savestate using the program 7Zip)

The games files are compressed so to work with uncompressed data savestates or RAM dumps are needed.

Character models seem to be stored in files that begin with the ASCII header CHRTK4 which is 43 48 52 54 4B 34 in Hexadecimal The format of some types of models are as follows: Sub mesh format: ..... 04 01 00 01 00 00 00 10 5E 40 XX 68 {4ByteFloatingPointVertexes(X,Y,Z)} 04 01 00 01 5F 40 XX 6C {4ByteFloatingPointNormalMappings(X,Y,Z)+00 00 00 00} 04 01 00 01 60 40 XX 6C {16ByteUnknownArrays} 04 01 00 01 61 40 XX 6D {8ByteUnknownArrays}