Enthusia+Professional+Racing



The files that contain most of the games data are in the VOL folder. These are compressed, so you need to either decompress them using a program like gameextractor http://www.watto.org/extract/games.html (need to confirm they decompress properly) or work with the files from savestates.

Format for car models:

....... Format of SubMeshes: 00 00 00 04 00 40 XX 68 {4ByteFloatingPointIntegers(X,Y,Z)} .... 40 00 XX 69 {2ByteSignedIntegerNormalMappings(X,Y,Z)} .... 03 80 QQ 64 {4ByteFloatingPointTextureUVMappings(U,V)} ...... 00 C0 ?? 6D 16ByteArrays That Specify how the Vertexes are formed into faces

Format of the Level Geometry:

Format of SubMeshes: ..... 02 80 XX 61 XX {Unknown2ByteArrays} 80 XX 65 {Unknown4ByteArrays} 01 80 XX 68 {4ByteFloatingPointVertexes(X,Y,Z)} 03 C0 XX 6E {4ByteColorMappings(Red,Green,Blue,80)}