Twisted+Metal+Head-On

Car models are contained in the BDD files, with one character/car per BDD file.

01 00 00 05 B5 00 XX 69 {2ByteSignedIntegerVertexes(X,Y,Z)} [padding] (optional [00 00 00 05 03 01 00 01 38 02 01 6C XX 80 00 00]) 00 00 00 05 75 01 3D 6A {3ByteMapping(#1,#2,#2)} 08 00 00 15 03 01 00 01 VV 02 01 6C QQ 80 00 00 ????? !! 42 @@ 62 {1ByteMapping} (!!) 42 (@@) 62 {1ByteMapping} 00 00 00 20 70 70 70 70 ## 02 XX 75 {2ByteSignedIntegerTextureMapping(U,V)}