Ratchet+&+Clank+Size+Matters

This is the fifth game in the Ratchet & Clank series. Use the QuickBMS script below to convert character meshes from the .PAK files into .3ds meshes





Some models are in the PAK files.

Format of some of the models: Submesh format: .... 02 80 XX 6E {1ByteSignedIntegerNormalmappings(X,Y,Z)} Padding 03 80 XX 6D {16ByteUnknowns (probably UV Mappings)} Padding 05 80 XX 69 {2ByteSignedIntegerVertexes(X,Y,Z)} ........