Crash+Mind+Over+Mutant

Meshes are in the .P3D files. Partial Format Of the Meshes: 00 00 00 20 A0 FF FF FF 03 80 XX 75 {2ByteData#1 2ByteData#2} 00 00 00 20 80 FF FF FF 04 80 XX 79 {2ByteData#1 2ByteData#2 2ByteData#3} 00 00 00 20 80 FF FF FF 05 80 XX 78 {4ByteFloatVertex(X,Y,Z)}

Use PS2TXDViewer and enable texture filter: https://www.thegtaplace.com/downloads/f457-ps2-txd-viewer