Virtua+Cop+Elite+Edition

This game was released in Europe and Japan.



The format for some BIN files is as follows: The format for some meshes: The format for submeshes: 4ByteInteger#NumofVertexes 4ByteFloatVertexes(X,Y,Z)+4ByteFloatWeight 4ByteFloatNormalMappings(X,Y,Z)+4ByteFloatWeight 4ByteFloatTextureUVMappings(U,V)+4ByteFloatWeight+00 00 00 00 4ByteFloatUnknownMapping(X,Y,Z)+4ByteUnknownInteger