Monster+Rancher+Evo

This is the fifth game in the main Monster Rancher series (known as Monster Farm in Japan)

Use the script above to convert the models in MF5.DAT to .3ds files.

This is an incomplete mesh.

There are 2 data files for this game, MF5.DAT and MF5.DA2, meshes are only found in MF5.DAT

Meshes are called XMD.

XMD mesh format: ......... 00 80 XX 6C {4ByteFloatVertexes(X,Y,Z)+ 2ByteJoint+ 00 00} 00 00 00 20 80 80 80 80 3F 80 XX 78 {4ByteFloatNormalMappings(X,Y,Z)} 00 00 00 20 50 50 50 50 7E 80 XX 74 {4ByteFloatTextureMappings(U,V)}

XMD Clothing Mesh format: 2ByteFaceIndexes(Vertex#1,Vertex#2,....Vertex# YY ) {4ByteFloatVertexes(X,Y,Z)+4ByteFloatWeight}

Clothing Meshes are defined by the Tristrips above in the FaceIndex, by connecting the first vertex in the strip with the two preceding and the following vertexes in the same strip.