Another+Century's+Episode+3+The+Final



The meshes along with most of the games data is in the DATA.BIN file.

Format of the meshes: Unknown32ByteHeader Format of the Submeshes: 2ByteRowsofSubMesh(File Size= 0x10*RowsofSubmesh) 2ByteUnknown 00 00 00 00 00 00 00 00 04 04 00 01 00 00 00 00 00 00 00 00 00 00 00 00 BE 80 02 6C Unknown32Bytes 00 80 01 6C XX 80 {00 00} Unknown8Bytes 00 00 00 00 03 01 00 01 01 80 XX 6C 4ByteFloatVertexes(X,Y,Z)+00+1byteCONN+00+00 02 80 XX 65 2ByteSignedIntegerUVcoords(U,V) 03 C0 XX 6E Unknown4ByteMapping {04 04 00 01} {00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 17}