Suikoden+III

This is a RPG for the PS2

Models can be found in TAIKEN2.BIN (or at least in the demo). Partial Format of the meshes: .... 10 03 00 00 75 00 00 00 4ByteIntegerFaceNumber 4ByteIntegerVertexNumber 01 00 00 00 00 00 80 3F 00 00 80 3F 00 00 80 3F {4ByteFloatUVMappings(U,V)} {2ByteIntgerFaceIndex(Vertex#1,Unknown,Vertex#2,Vertex#3} 4ByteFloatUnknown#1, 4ByteFloatUnknown#2,4ByteFloatUnknown#3 01 00 00 00 01 00 00 00 {4ByteFloatVertexes(X,Y,Z)} {4ByteFloatNormalMappings(X,Y,Z)}

The following applies to the Suikoden 3 found on OPM DISC 63

Most of the games data is stored in .DAT files. Some (all?) of the models are in the PLADATA.DAT file

In addition to character textures used in the game, there are what appears to be college (American) Football team logos in the files. For example: