log MEMORY_FILE 0 0 ; log MEMORY_FILE2 0 0 ; log MEMORY_FILE3 0 0 ; log MEMORY_FILE4 0 0 ; log MEMORY_FILE5 0 0 ; log MEMORY_FILE6 0 0 ; log MEMORY_FILE7 0 0 ; log MEMORY_FILE8 0 0 ; log MEMORY_FILE9 0 0 ; log MEMORY_FILE10 0 0 ; Get Q ASIZE 0 ; Math number = 0 ; For T = 0 < Q ; Math number += 1 ; findloc OFFSET string "\x7E\x50\x6F\x73\x69\x74\x69\x6F\x6E\x41\x72\x72\x61\x79\x00\x00" 0 0 ; If OFFSET = 0 ; Math T = Q ; Math T += 1 ; Math ttest = 0 ; ELSE ; GoTo OFFSET 0 ; SavePos Start 0 ; Put Start Long MEMORY_FILE4 ; GoTo OFFSET 0 ; GoTo 0x08 0 SEEK_CUR ; Get size Long 0 ; SavePos null 0 ; EndIF ; Next T ; Put Q Long MEMORY_FILE4 ; Get listf ASIZE MEMORY_FILE4 ; If listf = 0 ; CleanExit ; EndIF ; Math spyrodragon = listf ; Math spyrodragon /= 4 ; Math spyrodragon -= 1 ; Math rubyfox = 0 ; Math diafox = 0 ; Math rfv = 0 ; For Y = 1 To spyrodragon ; log MEMORY_FILE7 0 0 ; log MEMORY_FILE8 0 0 ; log MEMORY_FILE1 0 0 ; log MEMORY_FILE2 0 0 ; log MEMORY_FILE3 0 0 ; GoTo rubyfox MEMORY_FILE4 ; Get start Long MEMORY_FILE4 ; SavePos rubyfox MEMORY_FILE4 ; Get size Long MEMORY_FILE4 ; Math size -= start ; Log MEMORY_FILE7 start size 0 ; GoTo 0 MEMORY_FILE7 ; Math count = 0 ; Math gt = 0 ; Math Qprime = 0 ; Math red = 0 ; SavePos found MEMORY_FILE7 ; GoTo 0 MEMORY_FILE7 ; GoTo 0x10 MEMORY_FILE7 SEEK_CUR ; Get gee Long MEMORY_FILE7 ; SavePos gvertex MEMORY_FILE7 ; Math gee -= 4 ; Math gee /= 12 ; Math deedee = 0 ; For dv = 1 To gee ; GoTo gvertex MEMORY_FILE7 ; Get Type1 Long MEMORY_FILE7 ; Get Type2 Long MEMORY_FILE7 ; Get Type3 Long MEMORY_FILE7 ; SavePos gvertex MEMORY_FILE7 ; GoTo deedee MEMORY_FILE2 ; Put Type1 Long MEMORY_FILE2 ; Put Type2 Long MEMORY_FILE2 ; Put Type3 Long MEMORY_FILE2 ; SavePos deedee MEMORY_FILE2 ; Next dv ; For T = 0 < size ; GoTo found MEMORY_FILE7 ; findloc OFFSETT string "\x7E\x49\x6E\x64\x65\x78\x41\x72\x72\x61\x79\x00\x00" MEMORY_FILE7 0 ; If OFFSETT = 0 ; Math T = size ; Math twotest = 1 ; EndIF ; If OFFSETT != 0 ; GoTo OFFSETT MEMORY_FILE7 ; GoTo 13 MEMORY_FILE7 SEEK_CUR ; SavePos found MEMORY_FILE7 ; Put found Long MEMORY_FILE1 ; EndIF ; Next T ; Get mqa ASIZE MEMORY_FILE1 ; Math mqa /= 4 ; Math greenfox = 0 ; For jjj = 1 To mqa ; GoTo gt MEMORY_FILE1 ; Get found long MEMORY_FILE1 ; SavePos gt MEMORY_FILE1 ; GoTo found MEMORY_FILE7 ; Get scope Long MEMORY_FILE7 ; SavePos baseface MEMORY_FILE7 ; Math foxskin = found ; Math foxskin += scope ; Math dragonfox = scope ; Math dragonfox -= 4 ; Math dragonfox /= 2 ; Math dragonfox -= 2 ; Do ; GoTo baseface MEMORY_FILE7 ; Get facecount Short MEMORY_FILE7 ; SavePos basedeer MEMORY_FILE7 ; Math redfox = facecount ; Math redfox *= 2 ; Math redfox += basedeer ; Math baseface = redfox ; Math rfc = facecount ; Math rfc -= 2 ; Math kin = rfc ; Math gng = facecount ; Math gng *= 2 ; Math gng += basedeer ; Math traptiger = 0 ; Math nogo = 1 ; If gng > foxskin ; Math greenfox = 0 ; log MEMORY_FILE3 0 0 ; Math traptiger = 1 ; Math rfc = 0 ; Math baseface = foxskin ; GoTo found MEMORY_FILE7 ; Get null Long MEMORY_FILE7 ; SavePos basedeer MEMORY_FILE7 ; EndIF ; For grayfox = 1 To traptiger ; For extra = 1 To dragonfox ; GoTo basedeer MEMORY_FILE7 ; Get Type1 Short MEMORY_FILE7 ; SavePos basedeer MEMORY_FILE7 ; Get Type3 Short MEMORY_FILE7 ; Get Type5 Short MEMORY_FILE7 ; Math dragontest = 0 ; If Type1 = Type3 ; Math dragontest += 1 ; EndIF ; If Type1 = Type5 ; Math dragontest += 1 ; EndIF ; If Type3 = Type5 ; Math dragontest += 1 ; EndIF ; If dragontest = 0 ; GoTo greenfox MEMORY_FILE3 ; Put Type1 Short MEMORY_FILE3 ; Put Type3 Short MEMORY_FILE3 ; Put Type5 Short MEMORY_FILE3 ; Put 0 Short MEMORY_FILE3 ; SavePos greenfox MEMORY_FILE3 ; GoTo greenfox MEMORY_FILE3 ; Put Type1 Short MEMORY_FILE3 ; Put Type5 Short MEMORY_FILE3 ; Put Type3 Short MEMORY_FILE3 ; Put 0 Short MEMORY_FILE3 ; SavePos greenfox MEMORY_FILE3 ; EndIF ; Next extra ; Next grayfox ; For foxes = 1 To rfc ; GoTo basedeer MEMORY_FILE7 ; Get Type1 Short MEMORY_FILE7 ; SavePos basedeer MEMORY_FILE7 ; Get Type3 Short MEMORY_FILE7 ; Get Type5 Short MEMORY_FILE7 ; Math dragontest = 0 ; If Type1 = Type3 ; Math dragontest += 1 ; EndIF ; If Type1 = Type5 ; Math dragontest += 1 ; EndIF ; If Type3 = Type5 ; Math dragontest += 1 ; EndIF ; If dragontest = 0 ; GoTo greenfox MEMORY_FILE3 ; Put Type1 Short MEMORY_FILE3 ; Put Type3 Short MEMORY_FILE3 ; Put Type5 Short MEMORY_FILE3 ; Put 0 Short MEMORY_FILE3 ; SavePos greenfox MEMORY_FILE3 ; GoTo greenfox MEMORY_FILE3 ; Put Type1 Short MEMORY_FILE3 ; Put Type5 Short MEMORY_FILE3 ; Put Type3 Short MEMORY_FILE3 ; Put 0 Short MEMORY_FILE3 ; SavePos greenfox MEMORY_FILE3 ; EndIF ; Next foxes ; While baseface < foxskin ; Next jjj ; Get Zw3 ASIZE MEMORY_FILE3 ; Math Zf3 = Zw3 ; Math Zf3 /= 8 ; Get Zw2 ASIZE MEMORY_FILE2 ; Math Zf2 = Zw2 ; Math Zf2 /= 12 ; Math FaceNumber = Zf3 ; Math VertexNumber = Zf2 ; Math Snake = VertexNumber ; Math Snake *= 12 ; Math Dragon = FaceNumber ; Math Dragon *= 8 ; Math Sum = Dragon ; Math Sum += Snake ; Math QQQ = 60 ; Math QQQ += Snake ; Math QQ = 52 ; Math qaz = 0 ; Math wsx = 0 ; Math hqw = Sum ; Math hqw += 60 ; Math bearit = 0 ; Log MEMORY_FILE8 0 0 ; For bear = 1 To hqw ; GoTo bearit MEMORY_FILE8 ; Put 0 Byte MEMORY_FILE8 ; SavePos bearit MEMORY_FILE8 ; Next bear ; For Vertex = 0 < Zw2 ; GoTo qaz MEMORY_FILE2 ; Get D byte MEMORY_FILE2 ; SavePos qaz MEMORY_FILE2 ; GoTo QQ MEMORY_FILE8 ; Put D Byte MEMORY_FILE8 ; SavePos QQ MEMORY_FILE8 ; Next Vertex ; For Face = 0 < Zw3 ; GoTo wsx MEMORY_FILE3 ; Get D byte MEMORY_FILE3 ; SavePos wsx MEMORY_FILE3 ; GoTo QQQ MEMORY_FILE8 ; Put D Byte MEMORY_FILE8 ; SavePos QQQ MEMORY_FILE8 ; Next Face ; GoTo 0 MEMORY_FILE8 ; set M Byte 0x4D ; Put M Byte MEMORY_FILE8 ; set M Byte 0x4D ; Put M Byte MEMORY_FILE8 ; Math M = Sum ; Math M += 60 ; Put M Long MEMORY_FILE8 ; set M Byte 0x02 ; Put M Byte MEMORY_FILE8 ; set M Byte 0x00 ; Put M Byte MEMORY_FILE8 ; set M Byte 0x0A ; Put M Byte MEMORY_FILE8 ; set M Byte 0x00 ; Put M Byte MEMORY_FILE8 ; set M Byte 0x00 ; Put M Byte MEMORY_FILE8 ; set M Byte 0x00 ; Put M Byte MEMORY_FILE8 ; set M Byte 0x03 ; Put M Byte MEMORY_FILE8 ; set M Byte 0x00 ; Put M Byte MEMORY_FILE8 ; set M Byte 0x00 ; Put M Byte MEMORY_FILE8 ; set M Byte 0x00 ; Put M Byte MEMORY_FILE8 ; set M Byte 0x3D ; Put M Byte MEMORY_FILE8 ; set M Byte 0x3D ; Put M Byte MEMORY_FILE8 ; Math M = Sum Math M += 44 ; Put M Long MEMORY_FILE8 ; set M Byte 0x00 ; Put M Byte MEMORY_FILE8 ; set M Byte 0x40 ; Put M Byte MEMORY_FILE8 ; Math M = Sum Math M += 38 ; Put M Long MEMORY_FILE8 ; set M Byte 0x64 ; Put M Byte MEMORY_FILE8 ; set M Byte 0x72 ; Put M Byte MEMORY_FILE8 ; set M Byte 0x61 ; Put M Byte MEMORY_FILE8 ; set M Byte 0x67 ; Put M Byte MEMORY_FILE8 ; set M Byte 0x6F ; Put M Byte MEMORY_FILE8 ; set M Byte 0x6E ; Put M Byte MEMORY_FILE8 ; set M Byte 0x6A ; Put M Byte MEMORY_FILE8 ; set M Byte 0x61 ; Put M Byte MEMORY_FILE8 ; set M Byte 0x6E ; Put M Byte MEMORY_FILE8 ; set M Byte 0x00 ; Put M Byte MEMORY_FILE8 ; set M Byte 0x00 ; Put M Byte MEMORY_FILE8 ; set M Byte 0x41 ; Put M Byte MEMORY_FILE8 ; Math M = Sum Math M += 22 ; Put M Long MEMORY_FILE8 ; Set M Byte 0x10 ; Put M Byte MEMORY_FILE8 ; set M Byte 0x41 ; Put M Byte MEMORY_FILE8 ; Math M = Snake ; Math M += 8 ; Put M Long MEMORY_FILE8 ; Math M = VertexNumber ; Put M Short MEMORY_FILE8 ; Math JumpJump = Snake ; Math JumpJump += 52 ; GoTo JumpJump MEMORY_FILE8 ; set M Byte 0x20 ; Put M Byte MEMORY_FILE8 ; set M Byte 0x41 ; Put M Byte MEMORY_FILE8 ; Math M = FaceNumber ; Math M *= 8 ; Math M += 8 ; Put M Long MEMORY_FILE8 ; Math M = FaceNumber ; Put M Short MEMORY_FILE8 ; Get purpledragon ASIZE MEMORY_FILE8 ; Get name FILENAME 0 ; string name += . ; string name += Y ; string name += .3ds ; Log name 0 purpledragon MEMORY_FILE8 ; Next Y ;