This is the last Tekken game released for the PS2.


You can use the above QuickBMS script to convert the character models
from the EEMEMORY.BIN file located in PCSX2 Savestates.
Use 7zip to open the savestate. You should use a relatively new
version of PCSX2.

The .BIN files are compressed, but you can work with uncompressed date using
PCSX2 savestates.

Each model section has the following ASCII header:

Format of the models:
00 00 00 20 80 00 00 00 01 80 XX 78
Where XX equals the number of vertexes in a specific section.