This game was included on the Issue 57 OPM (USA) demo disc.
The following applies to that demo
Some models are in the .viv files for example:
\DATA\1\1_1\LEVEL.VIV
Some models (all?) have a DMF for their header, followed by bones followed by mesh data.
Some have Vertex headers as follows:
03 01 00 01 01 80 XX 6D
V(x),V(y),V(z) 2byteunknown
XX=Number of vertexes in a subsection
mohMesh.jpg
Animations? or Paths?
Header Format:
ASCII Header MVD
(4D 56 44 00)
4Byte Type (01, or 02)
4Byte Data Size
4ByteUnknown
Data format 0x20 bytes per data Unit:
{4byteFloatingPointNormals(X,Y,Z) 4ByteFloatWeight,4ByteFloatVertexes/Location(X,Y,Z),4ByteUnknown}
FrontlineAnim.jpg
Source
Data list (.xps): https://www.mediafire.com/?6539okvk836rlrw
Please change the format to .txt, do not use .XPS (can not view them on this computer).

Data files (.viv): https://www.mediafire.com/?1tfbamppekp2anr