Darkwatch is a FPS that takes place in the Wild West and was developed by High Moon Studios.
UndeadHorse.jpgDarkwatchCrossbow.jpg
Banshee_B_Clr.jpg

The second texture from \characters\banshee\base_banshee.rp2
Change the extension to .TXD and open it with the following program:
http://www.thegtaplace.com/downloads/f457-ps2-txd-viewer

Scripts for the Darkwatch Demo


Scripts for the full game


Use the script above to convert some .RP2 files into .3ds models
with UV coords.




Most of the files inside the PACKFILE.PCK have file names at the beginning
of the file.

Many meshes have the .RP2 extension.

Character meshes usually have the suffix _C_clr
The game uses general PS2 TriStrips.

The vertexes are in chunks that begin with:
00 00 00 05 05 01 00 01 00 80 ?? 68
and end with:
12bytes of 00 (00 00 00 00 00 00 00 00 00 00 00 00)
00 00 00 05 01 00 01 01 80 ?? 64
where ?? is the number of vertexes in each Chunk.
Followed by the Texture UV Coordinates
which end in
00 00 00 00 00 00 00 00
00 00 00 05 05 01 00 01 02 C0 ?? 6E